Monday, 19 December 2016

D&AD New Blood Awards 2017 | Hasbro Brief - Chosen Idea | 3D Pictionary

3D Pictionary
Summary of the game rules - For this game, it involves 5 players. The concept is again using 3d shapes to build what the word or board game says. The shapes will be put in the middle of the game board and the players can only get their colours and no other (unless you have a card that lets you). There will be a time limit to make these shapes.
However, there is only a limited amount of shapes to build the exact word. Therefore, with the use of the game board spaces, dices and cards will help the player either gain 3d shapes either from other players or lose. Each colour of the cards, will set the difficulty of the game. For example: green - easy, yellow - hard, red - difficult, bronze - challenging, silver - insane and gold - pro. 

Influences of the 3d Pictionary idea and design for the board game

Lego
Lego (stylised LEGO) is a line of plastic construction toys that are manufactured by The Lego Group, a privately held company based in Billund, Denmark. The company's flagship product, Lego, consists of colourful interlocking plastic bricks accompanying an array of gears, figurines called minifigures, and various other parts. Lego pieces can be assembled and connected in many ways, to construct objects; vehicles, buildings, and working robots. Anything constructed can then be taken apart again, and the pieces used to make other objects.




Tetris
Tetris is a tile-matching puzzle video game, originally designed and programmed by Russian game designer Alexey Pajitnov. "Tetriminos" are game pieces shaped like tetrominoes, geometric shapes composed of four square blocks each. A random sequence of Tetriminos fall down the playing field (a rectangular vertical shaft, called the "well" or "matrix"). The objective of the game is to manipulate these Tetriminos, by moving each one sideways (if the player feels the need) and rotating it by 90 degree units, with the aim of creating a horizontal line of ten units without gaps. When such a line is created, it disappears, and any block above the deleted line will fall. When a certain number of lines are cleared, the game enters a new level. As the game progresses, each level causes the Tetriminos to fall faster, and the game ends when the stack of Tetriminos reaches the top of the playing field and no new Tetriminos are able to enter. Some games also end after a finite number of levels or lines.

All of the Tetriminos are capable of single and double clears. I, J, and L are able to clear triples. Only the I Tetrimino has the capacity to clear four lines simultaneously, and this is referred to as a "tetris".



Monopoly
Monopoly is a board game that originated in the United States in 1903 as a way to demonstrate that an economy which rewards wealth creation is better than one in which monopolists work under few constraints and to promote the economic theories of Henry George and in particular his ideas about taxation. The current version was first published by Parker Brothers in 1935. Subtitled "The Fast-Dealing Property Trading Game", the game is named after the economic concept of monopoly—the domination of a market by a single entity. It is now owned and produced by the American game and toy company Hasbro. Players move around the game-board buying, trading, or selling properties, developing their properties with houses and hotels, and collecting rent from their opponents, with the goal being to drive them all into bankruptcy, leaving one monopolist in control of the economy.



Jenga
Jenga is a game of physical skill created by Leslie Scott, and currently marketed by Parker Brothers, a division of Hasbro. Players take turns removing one block at a time from a tower constructed of 54 blocks. Each block removed is then placed on top of the tower, creating a progressively taller structure.
The name jenga is derived from a Swahili word meaning "build".

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